| Imitating as in real world figure is one of my obsession. Trying to get as close as possible, as well as combining a photography aspects inside a 3d scene. This is a revised version of my previous artwork... [link] Revision: New Cloth shader New Hair (Now using Shave and A Haircut) New Model Adjustment Added Displacement Map New Background Geometry and Shader New Passes (Ambient Occlusion, Alpha, Z Depth etc) Some Post-Process Bigger Render Output etc... Model by Maya and ZBrush Hair by Shave and A Haircut Texture and Post by Photoshop Photographed using Mental Ray for Maya Hope you like it... Credits to Marcus J. Ranum [link] for the pose reference. |
















